Hello beautiful, the livery support has been released obviously so to begin, open the LIVERY_BODY for body designing, and LIVERY_WING for Wing/Splitter designing. Right now they are a blank canvas for you photoshop users.

I provided the templates of the UV mappings to help with the location of the model on UV. When exporting make sure you turn off the template layer or you will have the template loaded onto your car which is pretty ugly.

I advise to keep the names LIVERY_BODY/LIVERY_WING exact as the model loads those file names for livery. 

Do not delete the background file in LIVERY_WING as you will get a transparent texture if you do so.


Have fun and if you release a awesome livery i'd love to see your work! Just link back to my F132 release.